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Devlog
Mutant Karate Canary - alpha demo
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Return to Mutant Karate Canary - alpha demo
Devlog
A whole new game
October 02, 2023
by
TroldKarlens Hat
1
There is a new demo ready of MKC. The has changed so much and I really would like to keep my games on itch as a game design archive where you can go look and play old builds. So I will keep site as th...
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The New AI DEMO version 0.83
February 10, 2023
by
TroldKarlens Hat
2
#AI, #Fightinggame, #tutorial
New AI After introducing the new normal attack types in the last update the AI felt too weak. I had a look at Attack and Defend patterns and found that the AI was structured wrong so decisions were ma...
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15th January - DEMO Update + Mouse & Keyboard
January 15, 2023
by
TroldKarlens Hat
1
15th January - DEMO Update + Mouse & Keyboard Big update to the demo! The big topic for this Update was urgency in gameplay but also availability. I added Mouse & Keyboard controls. A lot of small thi...
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29th December - DEMO VERSION 0.81a + Linux
December 29, 2022
by
TroldKarlens Hat
1
#Update, #Fightinggame, #Unity, #roguelite
29th December DEMO VERSION 0.81a First thank you to everyone that have been playing the game! I fixed a few bugs with attacks with multiple hit/damage colliders. Also tweaked the city a bit. More even...
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New Demo! New Design!
December 22, 2022
by
TroldKarlens Hat
2
It took a while but the next update of Mutant Karate Canary is finally ready. I spend a lot of time trying to figure out what that game should be more than a gem fighter. And I think I got something g...
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Devlog 5 - May. 19th. 2022 - Story Mode RogueLite
May 19, 2022
by
TroldKarlens Hat
Story Mode: I finally started working on what I think will be the main game. In short the mode is: A story mode where you explore a map. Complete fights or Challenges to earn fame. Fame gains you acce...
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Devlog 4 - Web player is back Version 0.75
April 24, 2022
by
TroldKarlens Hat
2
#HTML5, #New Fighter, #Unity, #AI
New movement: You can now walk! How great is that? With this a lot has changed. All attack animations had to be retimed and balanced. Jump had to be remade and overall speed of fighters had to go thro...
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Devlog 3 - March. 20th. 2022 NEW DEMO! Survival Mode
March 20, 2022
by
TroldKarlens Hat
1
Survival Mode: It is finally here! The first version of SURVIVAL MODE . The rules are simple. You fight one round against a random fighter If you win you get the option to either. Keep Yellows collect...
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Devlog 2 - March. 5th. 2022 (AI, Gem fighter?)
March 05, 2022
by
TroldKarlens Hat
3
#AI, #Pixelart, #Fighter
Update to the demo is coming soon, big changes on the way. Controls have been getting a bit of an overhaul. Forward Dash: I added a forward dash that can be activated on forward, down + Jump button. Y...
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Update 1 MKC, bug fixes and new stuff
January 14, 2022
by
TroldKarlens Hat
1
First, thank you all for playing MKC!! Here is the first big update for you. New Super Attack Profile pictures for all fighters, not just deadpan. Christie's moves were way too close to Orwells so she...
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Web player and shared keyboard multiplayer!
January 01, 2022
by
TroldKarlens Hat
1
#Keyboard
MKC is a simple fighting game. Meant to be easy to play for everyone. Each fighter has a base moveset of five attacks, a jump and a block. You can only move by jumping and tapping the jump button (sou...
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MKC demo ready!
January 01, 2022
by
TroldKarlens Hat
1
#Fighting, #Local Multiplayer, #Demo, #Mutant, #Release
Hi everyone!! It's finally here, the first demo of MKC. You can now try out four different fighters. Local 2- player or just against the AI. More updates will come soon. Happy new year!!...
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